Re: controlling the mouse?


Antony Stone
 

If NVDA could know where all the interesting or useful objects were, I think
we'd have a far better way of interacting with them instead of having to move
the mouse pointer around.

The problem (or at least one of them) is that you often don't know where an
object is or what it can do until you put the mouse pointer on top of it.


Antony.

On Thursday 02 February 2017 at 11:26:41, john s wrote:

I would find this mouse movement more exciting if
the pointer would move from object to object rather than by number of
pixels.
--
All generalisations are inaccurate.

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