Aria-live and interactive fiction

Sukil Etxenike <sukiletxe@...>


Lately I've been testing online interactive fiction interpreters. All these implement aria (precisely,aria-live="polite", aria-atomic="false", aria-relevant="additions"). The problem is that with some specific games (like Ad Verbum) NVDA fails to output anything automatically. Link to test this (with Parchment):

adverbum - Parchment

Anyone can clarify why this happens? Note that this is not specific to this game, but this only happens in Parchment (see <>). That works properly...

Even more weirdness: Andrew Plotkin uses an older version of Parchment with no ARIA, and it works surprisingly well (compare <> and <>.

Any thoughts?

Thanks very much,


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