Re: unlabeled graphics on the web
Walker, Michael E
Gene, you are very correct that unlabeled graphics are skipped, no matter what navigation keys you choose. It is a serious problem. Suppose I am taking online training at work, and I have to be able to click the unlabeled graphic, and not have NVDA skip it. Suppose I know what the unlabeled graphic is, by text above or below it, and I do not have a sighted person available to click it for me. This comes up in the workplace all the time. How can we submit feedback to the developers on this? Thanks.
From: nvda@nvda.groups.io [mailto:nvda@nvda.groups.io]
On Behalf Of Gene
Sent: Thursday, August 16, 2018 2:52 PM To: nvda@nvda.groups.io Subject: Re: [nvda] unlabeled graphics on the web
If graphics aren't labeled, then, of course, you may have a hard time determining what graphic to click. But the question, as posed, assumes that. Can NVDA be made to announce all graphics? I don't think it does now. If there is a graphic without any text, I don't think it announces it and there is no setting I know of to adjust the level of graphic announcement. JAWS has such a setting and you were discussing that in your comparison of NVDA and JAWS. If I am correct that there is no setting in NVDA for this, this is another way in which NVDA isn't as user definable as JAWS where it should be. This may be a serious problem on a site where, to take an action a graphic needs to be clicked. It might mean having to click it with the simulated mouse but to do that, it must be announced as you move through the page so you can move to it and then move the mouse to it.
You may need sighted help to know which graphic to click but as far as I know, NVDA doesn't read unlabeled graphics on web pages and moving character by character doesn't read them either. As far as I know, they are skipped as though they don't exist.
Gene ----- Original Message ----- Sent: Thursday, August 16, 2018 1:56 PM Subject: Re: [nvda] unlabeled graphics on the web
I don't think you can do much about idiotic web site design. I think you
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