Travis Siegel <tsiegel@...>
For those who have used a mac and their screen reader voice over, you'll find object navigation very similar to how the mac presents objects. A screen is made up of objects, and interacting with said objects gets you more detailed views of what's going on. Each level is independent of the other levels, and each level has different information in it. The simplest way to describe this is by using shelves analogy. When you first open the book hself, you are presented with a series of shelves from top to bottom. The top shelf may have paperbacks, the second shelf may have hardbacks, and so on. Selecting the first shelf then allows you to select what kind of book you want to read, fantasy, scifi, romance, and so on. Once you interact with the particular genre you want, then you can select a title to read, and after selecting that title, then you can see the contents of the book, which itself may be broken up into chapters, and those chapters into paragraphs, which inturn are broken up into sentences, and so on. You get the idea. Object navigation is nothing more than a method of breaking up the screen into contituent parts, so that you can get to information faster, (once you know how things are organized).
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On Sun, 23 Dec 2018, Joseph Lee wrote:
In order to understand how object navigation works, it is helpful to get an overview of how things are laid out on screen. Effectively, when you use this mode, you're navigating in and out of various controls on screen (hierarchy, if you will).
I'll wait for more requests before writing a slightly more thorough tutorial on object navigation (I think I did this before, but can't remember quite well at the moment due to volume of changes since than and in the midst of preparing for Christmas festivities).
From: firstname.lastname@example.org <email@example.com> On Behalf Of Brice Mijares
Sent: Sunday, December 23, 2018 9:17 AM
Subject: Re: [nvda] How different is NVDA different than Jaws? ... JAWS cursor
I'd surely appreciate that. I too have a problem understanding Object navigation as I was a 18 year user of Window Eyes. Thank You.
On 12/23/2018 8:58 AM, Joseph Lee wrote:
If people want, I’m willing to “transcribe” object navigation portion
of my tutorial series or do a more thorough write up.
*From:* firstname.lastname@example.org <email@example.com> *On Behalf Of *David
*Sent:* Sunday, December 23, 2018 8:50 AM
*Subject:* Re: [nvda] How different is NVDA different than Jaws? ...
I can well relate to this struggle with object navigation. When I
first started using NVDA in 2009 I had been a user of JAWS since version 1.0.
At that time, object navigation was so confusing that I felt that I
had to turn my mind inside out just to get a grip on it and, for a
while, I pretty much ignored the capability. I just used the standard
arrow keys to navigate and was pretty content doing so.
A few things turned me around, however. First, understanding the Mac's
method of interacting with windows within windows or controls within a
window helped as the concepts, to me, were similar. And, while I don't
want to turn this into a JAWS vs NVDA debate, the fact is that object
navigation on the numeric keypad will allow you to explore certain
program windows that the JAWS cursor just doesn't see, especially in
Windows 10. When I was training new users in how to use NVDA I know
that some of them would never have been able to deal with object navigation.
However, pressing insert-7 (on the number pad) to put NVDA into flat
review mode may work for a lot of people, even though this mode may
not work for all windows. Within this mode and even in the standard
review mode the number pad commands may be more intuitive with 7, 8
and 9 for previous, current and next line, 4, 5 and 6 for previous,
current and next word and 1, 2 and 3 for previous, current and next
character. This feels very comfortable for me since ASAP, a screen
reader I used in the DOS days, used the same commands for its review capability.
David Goldfield, Assistive Technology Specialist
On 12/23/2018 11:40 AM, Ann Byrne wrote:
My most difficult issue with NVDA is understanding object view. I
struggle to move freely around the screen the way the JAWS cursor