Re: Adding a submenu and menu items to NVDA
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On 09/07/2016, Kevin Huber <firstname.lastname@example.org> wrote:
On 7/8/16, Rui Fontes <email@example.com> wrote:
You can see how it is done in our addon.
Except the part of the license is open source...
De: David Mehler
Data: sexta-feira, 8 de julho de 2016 07:48
Assunto: Re: [nvda] Adding a submenu and menu items to NVDA
Thanks for the responses.
I'm confused. Basically I'm wanting something like vocalizer does,
once I install that addon it puts a vocalizer submenu in the NVDA
On 7/7/16, Paulius <firstname.lastname@example.org> wrote:
May he's thinking about GUI SubMenus working in WX...
2016-07-07 21:26 GMT+03:00, Joseph Lee <email@example.com>:
Place Markers add-on does this. Essentially, you'd add a submenu when
global plugin starts (in its constructor or __init__ method). If this
done, you are responsible for removing the menu item when NVDA quits
terminate method in your add-on class).
From: firstname.lastname@example.org [mailto:email@example.com] On Behalf Of
Sent: Thursday, July 7, 2016 11:14 AM
Subject: [nvda] Adding a submenu and menu items to NVDA
I know this is doable, I'm not sure how.
For purposes of training i'd like to add a custom submenu to the NVDA
structure and in that custom submenu have pointers to several included
files, one text, two html that the user can select.
I'm thinking this would be some kind of addon and a global plugin.
I'm open to advice.
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