Re: Google Drive for Desktop Accessibility?
Aine Kelly Costello
I went okay with logging in and for me it automatically shows the folders for my drive and shared drives in file explorers. But I occasionally see pop-ups come up. There the focus with NVDA is really jumpy, and if you navigate away by changing windows you can't get back not even with object navigation, even when visually the dialogue is still there.
Also I can't figure out how to get other tabs particularly 'shared with me" (which isn't the same thing as shared rives) to show up. But if you just want the syncing thing, you can dump everything in the My drive folder and it should work fine.
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Re: NVDA documentation
David Mellor
Hi
Gene,
Browsing the objects provides different information than you get from
NVDA-b.
Running it on an empty window for example I get told about controls
like scroll bars, system menu, minimize and maximize for
example.
In as
far as the two methods cover similar information, it can require quite some
attension to keep up with NVDA-b and lightning response to stop it at the
correct point. You'd likely not be far off though for hierarchical
navigation. I like to be able to browse one object at a time, like browsing
a file line by line rather than with automatic read.
I
agree that both are really useful.
Best
wishes,
David
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Re: Google Drive for Desktop Accessibility?
Ashley Wayne
I’m just trying to set it up lol.
On Thu, Sep 9, 2021, 9:04 AM Vlad Dragomir <vladdragomir1983@...> wrote:
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Re: Google Drive for Desktop Accessibility?
Vlad Dragomir
Dear all,
I haven’t had any problems with the new client so far. I can modify the settings, I can read the upload progress, etc. Everything’s like a webpage. What are you trying to do? If I can help I’ll be happy to.
Cheers,
Vlad.
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Re: not constantly maintained addon and compatibility issue
On Thu, Sep 9, 2021 at 01:41 AM, William wrote:
Can we have a mechanism to make these addons being maintained, even if the developer ignored it or forget to update it?- You do realize that what you propose is a logical impossibility, don't you? If all the necessary maintenance is amounts to doing what's proposed later, that is updating the manifest and doing testing with the current version of NVDA, then the developer (whether the original one or someone else) has updated what needs to be updated. The problem is that there are some add-ons that have been abandoned by their original developer and have not, at least as yet, been picked up by someone else. If and when they do, then that person or those persons will again be maintaining the add-on. While I commend those willing to try editing the manifest files as a workaround, that's precisely what it is if no one is maintaining the actual code. Eventually, a manifest tweak will not be enough. Right now it is for certain add-ons, but that will not last as time marches on. Someone else has to pick up maintenance on the code if it is to remain viable over the long term. -- Brian - Windows 10, 64-Bit, Version 21H1, Build 19043 Nothing in all the world is more dangerous than sincere ignorance and conscientious stupidity. ~Martin Luther King, Jr.
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Re: NVDA documentation
Gene
Not necessarily, or if it does, you first have to know they exist.
Because of the many objects and how you have to find and move into containing
objects, you may well find objects you wouldn’t have found if you had looked
manually.
There are times when you might want to use control b and times when you
will want to look manually but neither one is sufficient by itself in all
circumstances.
Gene
-----Original Message-----
From: David Mellor
Sent: Thursday, September 09, 2021 9:46 AM
Subject: Re: [nvda] NVDA documentation Thanks Gene.
I
didn't know NVDA-b would select the object when stopped like
that.
The facility to browse through the objects manually allows more
careful consideration though. :)
David
From: nvda@nvda.groups.io [mailto:nvda@nvda.groups.io] On Behalf Of Gene Sent: 09 September 2021 14:17 To: nvda@nvda.groups.io Subject: Re: [nvda] NVDA documentation I meant NVDA b. I’m not sure if that is the same thing as is being
discussed but, if you are in object review, using that command moves through
every object in the active window. And if you stop when a certain object
is being announced the object navigator will be on that object.
Gene
-----Original Message-----
From: David Mellor
Sent: Thursday, September 09, 2021 8:06 AM
Subject: Re: [nvda] NVDA documentation NVDA+2 (main keyboard) toggles speaking of typed
characters?
I'm not sure what you had in mind there Gene.
David
From: nvda@nvda.groups.io [mailto:nvda@nvda.groups.io] On Behalf Of Gene Sent: 09 September 2021 13:25 To: nvda@nvda.groups.io Subject: Re: [nvda] NVDA documentation Is scrolling through all the objects the same thing as using NVDA key 2 on
the main keyboard?
Gene
-----Original Message-----
From: David Mellor
Sent: Thursday, September 09, 2021 3:20 AM
Subject: Re: [nvda] NVDA documentation Hi Quentin , I'm not too concerned with arguing the case for default key strokes being setup. So long as it goes into the manual then people can set the keys up if they wish. I think these functions can be very useful though. When using object navigation to find elements that we know are on the screen somewhere but may not have a clear sense of the object hierarchy it can be a lot easier if time consuming to just scroll through all of the objects. I have certainly used this on occasion. I've assigned them to 3 and 9, prev and next respectively. Very best wishes, David
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Re: NVDA documentation
David Mellor
Thanks Gene.
I
didn't know NVDA-b would select the object when stopped like
that.
The facility to browse through the objects manually allows more
careful consideration though. :)
David
From: nvda@nvda.groups.io [mailto:nvda@nvda.groups.io] On Behalf Of Gene Sent: 09 September 2021 14:17 To: nvda@nvda.groups.io Subject: Re: [nvda] NVDA documentation I meant NVDA b. I’m not sure if that is the same thing as is being
discussed but, if you are in object review, using that command moves through
every object in the active window. And if you stop when a certain object
is being announced the object navigator will be on that object.
Gene
-----Original Message-----
From: David Mellor
Sent: Thursday, September 09, 2021 8:06 AM
Subject: Re: [nvda] NVDA documentation NVDA+2 (main keyboard) toggles speaking of typed
characters?
I'm not sure what you had in mind there Gene.
David
From: nvda@nvda.groups.io [mailto:nvda@nvda.groups.io] On Behalf Of Gene Sent: 09 September 2021 13:25 To: nvda@nvda.groups.io Subject: Re: [nvda] NVDA documentation Is scrolling through all the objects the same thing as using NVDA key 2 on
the main keyboard?
Gene
-----Original Message-----
From: David Mellor
Sent: Thursday, September 09, 2021 3:20 AM
Subject: Re: [nvda] NVDA documentation Hi Quentin , I'm not too concerned with arguing the case for default key strokes being setup. So long as it goes into the manual then people can set the keys up if they wish. I think these functions can be very useful though. When using object navigation to find elements that we know are on the screen somewhere but may not have a clear sense of the object hierarchy it can be a lot easier if time consuming to just scroll through all of the objects. I have certainly used this on occasion. I've assigned them to 3 and 9, prev and next respectively. Very best wishes, David
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Re: not constantly maintained addon and compatibility issue
Roger Stewart
If you have a program like 7Zip, you
can just open the archive which will let you see into the zip file
without opening it. Then you can find the manifest.ini file and
edit it and then save the changes and now you have an nvda add on
with an updated manifest.ini file and you can then install it as
long as it is really compatible with the new version of nvda.
Roger
On 9/9/2021 9:13 AM, Gene wrote:
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Re: not constantly maintained addon and compatibility issue
Gene
As far as I know, you can’t install incompatible add-ons. I get a
message, before installation can proceed, that the add-on has been blocked
because of incompatibility.
Gene
-----Original Message-----
From: Fawaz Abdul rahman
Sent: Thursday, September 09, 2021 9:10 AM
Subject: Re: [nvda] not constantly maintained addon and
compatibility issue hi,
if you have the addons installed, you just need to go to the NVDA
configuration directory.
there you can find the addons folder.
In short, find the addon you want to edit the manifest file, enter the
folder and edit the file using a text editor such as notepad.
good luck. On Thu, Sep 9, 2021 at 3:55 PM William <xsuper.sillyx@...>
wrote:
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Re: not constantly maintained addon and compatibility issue
Fawaz Abdul rahman
hi, if you have the addons installed, you just need to go to the NVDA configuration directory. there you can find the addons folder. In short, find the addon you want to edit the manifest file, enter the folder and edit the file using a text editor such as notepad. good luck.
On Thu, Sep 9, 2021 at 3:55 PM William <xsuper.sillyx@...> wrote:
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Re: Google Drive for Desktop Accessibility?
Ashley Wayne
I have the same issues. I’ve used narrator on some of the screens but even that only partially works.
On Wed, Sep 8, 2021, 11:02 PM John Sanfilippo <johnsanfilippo@...> wrote: Hi, I was a Backup and Sync user and, as is life's nature, things
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Re: NVDA documentation
Gene
I meant NVDA b. I’m not sure if that is the same thing as is being
discussed but, if you are in object review, using that command moves through
every object in the active window. And if you stop when a certain object
is being announced the object navigator will be on that object.
Gene
-----Original Message-----
From: David Mellor
Sent: Thursday, September 09, 2021 8:06 AM
Subject: Re: [nvda] NVDA documentation NVDA+2 (main keyboard) toggles speaking of typed
characters?
I'm not sure what you had in mind there Gene.
David
From: nvda@nvda.groups.io [mailto:nvda@nvda.groups.io] On Behalf Of Gene Sent: 09 September 2021 13:25 To: nvda@nvda.groups.io Subject: Re: [nvda] NVDA documentation Is scrolling through all the objects the same thing as using NVDA key 2 on
the main keyboard?
Gene
-----Original Message-----
From: David Mellor
Sent: Thursday, September 09, 2021 3:20 AM
Subject: Re: [nvda] NVDA documentation Hi Quentin , I'm not too concerned with arguing the case for default key strokes being setup. So long as it goes into the manual then people can set the keys up if they wish. I think these functions can be very useful though. When using object navigation to find elements that we know are on the screen somewhere but may not have a clear sense of the object hierarchy it can be a lot easier if time consuming to just scroll through all of the objects. I have certainly used this on occasion. I've assigned them to 3 and 9, prev and next respectively. Very best wishes, David
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Re: NVDA documentation
David Mellor
NVDA+2 (main keyboard) toggles speaking of typed
characters?
I'm not sure what you had in mind there Gene.
David
From: nvda@nvda.groups.io [mailto:nvda@nvda.groups.io] On Behalf Of Gene Sent: 09 September 2021 13:25 To: nvda@nvda.groups.io Subject: Re: [nvda] NVDA documentation Is scrolling through all the objects the same thing as using NVDA key 2 on
the main keyboard?
Gene
-----Original Message-----
From: David Mellor
Sent: Thursday, September 09, 2021 3:20 AM
Subject: Re: [nvda] NVDA documentation Hi Quentin , I'm not too concerned with arguing the case for default key strokes being setup. So long as it goes into the manual then people can set the keys up if they wish. I think these functions can be very useful though. When using object navigation to find elements that we know are on the screen somewhere but may not have a clear sense of the object hierarchy it can be a lot easier if time consuming to just scroll through all of the objects. I have certainly used this on occasion. I've assigned them to 3 and 9, prev and next respectively. Very best wishes, David
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Re: not constantly maintained addon and compatibility issue
William
Well, do you mean rename the .addon file to .zip, unzip it, use text editor to open the .ini file edit the line last tested version to thelatest nvda version then zip the folder back to a .zip file and rename to a .addon file? Fawaz Abdul rahman 於 9/9/2021 17:10 寫道:
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Re: NVDA documentation
Gene
Is scrolling through all the objects the same thing as using NVDA key 2 on
the main keyboard?
Gene
-----Original Message-----
From: David Mellor
Sent: Thursday, September 09, 2021 3:20 AM
Subject: Re: [nvda] NVDA documentation Hi Quentin , I'm not too concerned with arguing the case for default key strokes being setup. So long as it goes into the manual then people can set the keys up if they wish. I think these functions can be very useful though. When using object navigation to find elements that we know are on the screen somewhere but may not have a clear sense of the object hierarchy it can be a lot easier if time consuming to just scroll through all of the objects. I have certainly used this on occasion. I've assigned them to 3 and 9, prev and next respectively. Very best wishes, David
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NVDA development course
James AUSTIN
Hi gentle people
Hope everyone is well. Back in 2019 I believe, a subgroup was created to discuss NVDA development. Would anyone by any chance please be willing to share in link to this information if it is available somewhere on the web as I am unable to find it. Thank you Kind regards James
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Re: not constantly maintained addon and compatibility issue
Fawaz Abdul rahman
Hi, if it is just a matter of the flag, then you can edit the manifest.ini file yourself and it should work properly. However, if you are not sure how to do it or what to do, send the addons you have issues with, and someone may be able to help you. good luck.
On Thu, Sep 9, 2021 at 8:41 AM William <xsuper.sillyx@...> wrote: Hello, especially for nvda developers and addon developers,
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Re: NVDA documentation
David Mellor
Hi Quentin , I'm not too concerned with arguing the case for default key strokes being setup. So long as it goes into the manual then people can set the keys up if they wish. I think these functions can be very useful though. When using object navigation to find elements that we know are on the screen somewhere but may not have a clear sense of the object hierarchy it can be a lot easier if time consuming to just scroll through all of the objects. I have certainly used this on occasion. I've assigned them to 3 and 9, prev and next respectively. Very best wishes, David
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Re: not constantly maintained addon and compatibility issue
Jujube
Hi, I sympathize and agree it's a frustration, but I think what you're describing isn't something that can be fixed in a day and it's not something that's going to be perfect. A lot of the incompatibility issues are a result of the Python programming language constantly being updated so NVDA has to keep up with that. If an addon developer stops working on an addon, the only solution is to find another developer willing to work on it and that isn't always an easy task. I know this isn't very helpful news but hopefully this explains why the addons world isn't perfect..
On Wed, Sep 8, 2021 at 10:41 PM William <xsuper.sillyx@...> wrote: Hello, especially for nvda developers and addon developers,
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not constantly maintained addon and compatibility issue
William
Hello, especially for nvda developers and addon developers,
Thanks to lots of addon that enhanced my productivity. The current situation is that, some of the addon that I am using is not supporting the latest nvda 2021.1 and are forced to be blocked by nvda. To my understanding, some of these addons are not really "having compatibility issue", it is only not updated the addon file to state that the addon is supporting the latest nvda, am i right? Can we have a mechanism to make these addons being maintained, even if the developer ignored it or forget to update it? Thanks, William
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